
Emberdeep Foundry
Where Vesk was born a number. Pyrrakos, god of the work that never ends, runs the floor; his automaton guards the Foreman’s sanctum.

Chainbreaker is a chain fighting game: two god-forged chains, simulated as real ropes. Flick, wrap, yank, sweep and slingshot through a cel-shaded arena where every hit is physics, not an animation. The first biome is free to play in your browser; the phone app is the same game, and what you unlock on one you own on both.
Kaldera once had a dawn. The titan Vurokh carried it across the sky in a cauldron of sunfire, and wherever he walked, tomorrow came: seasons turned, the old died, the young took their place. The five gods could not bear an ending. They chained Vurokh in the dark and built a ring of arena-cities on his back.
You are Vesk, Ninth of the Pit, a shackle-scrubber from the slave-pits under the Emberdeep Foundry. The relic chain they punished you with remembered you, and the night they fed your teacher to the melt you stole its twin heads, clamped them to your cuffs and walked into the fight card unsanctioned. The Cantor calls every bout. Five gods wait in five sanctums. Break them, climb to the Ossuary, and set the dawn loose.
“The arena is the weapon, little link. You’re just the punchline delivery.”

Where Vesk was born a number. Pyrrakos, god of the work that never ends, runs the floor; his automaton guards the Foreman’s sanctum.

Selvane’s hunting ground. Swinging cages, three sister huntresses who share one life, and a crowd that wants a show.

The court of the god who never lets a verdict end. Lightning on a schedule; wrap a rod and send it back.

Built from the bones of the old order. Every pulse of the ground is Vurokh’s heartbeat under you.

Three god-chains hold the titan who carried the sun. Tear them free under his swatting arm, then throw the last slingshot.
The web sells nothing the phone does not sell. Prices are the ones Stripe and the stores show you before you pay. Unlock once and it is yours in both places.
| Free, everywhere | Paid, everywhere |
|---|---|
| Emberdeep Foundry: 6 arenas, the Shacklebound Hulk and the Pyrrakos boss | Biomes 2–5, each with 6 arenas and a boss sanctum |
| Emberfang relic and its full tree | Circuit mode and Edicts |
| Daily challenge, forever | Titanfall ending |
| Leaderboards for free content | Chain-skin sets (cosmetic) |
The whip is a rope with mass. Every strike is a verlet rope hitting bodies with mass. Wrap a leg and yank, sweep three foes off a ledge, or slingshot yourself across the lanes. The outcome is emergent, which is why it is funny.
Ragdoll slapstick, cel-shaded. Enemies tumble, pile up and burst into embers. Three depth lanes, five biomes with their own color scripts, bosses with authored phases. Two tones, a rim light and hard ink: a cartoon that moves.
One thumb is the whole control scheme. Flick to strike, drag to wrap, release to throw. On a phone that is one hand; in a browser it is a mouse or a finger on a touchscreen. No buttons, no combos to memorise.
Chain and sickle, forged by gods. Relics change the chain's head: the Emberfang, the Salt Ledger, the Quiet's Edge. Each relic has its own 9-node tree earned in play, never bought.
In the app, tap the devices icon on the home screen, then Play in your browser, and scan the code the web game shows. Your progress comes across and the browser owns what your phone owns.
Buy in the browser's shop after signing in. Scan once from your phone and the purchase is on your phone as well, for good.
Open the web gameA new browser? Scan from your phone again, or sign in with the same Google account. No codes to keep.
Both words describe it: two chains with blades on the end, swung like whips. The engine simulates the rope, so it wraps, sags and snaps the way a real chain would.
Yes. The Emberdeep Foundry biome, its six arenas and its boss are free in the browser and on the phone. Biomes 2–5 are one purchase, the same price everywhere.
The whole game is one thumb: flick, drag, release. In a browser a mouse does the same job.
Yes. Open Chainbreaker on your phone, choose Play in your browser in Settings and scan the code on this site. Your save and your purchases come across.
Yes. Sign in with Google in the browser before you pay, then scan the code from your phone once; the purchase is on your phone for good.
Every enemy is a ragdoll driven by the same physics as the chain, so hits send bodies flying in ways the designers did not author. No gore: foes burst into embers.
No. Neither does the phone app. There are no subscriptions and no consumables.